top of page

Edward Watkins II
Technical Designer
The Logician
Gameplay Demo
The Logician (2017)
The Logician is a farming game with a technological twist. The purpose of the game is to inspire an interest in learning programming. Through the use of a programmable robot named Kino, the player has the ability to program various farming tasks such as tilling soil, watering growing crops, and harvesting full grown crops. As a Technical Designer on this game, I worked on the event system which included creating dialog events, creating quests, and triggering helpful pieces of UI like arrows to indicate current goals.
bottom of page